Knight[]
Knight formed from Ivalice's calm, devoted to protecting the land from monster siege.
Requirements[]
Base Stats[]
- Move - 3
- Jump - 3
- Evade - 15%
Abilities[]
Defense Arts[]
Knight job command. Olden knight skills shatter enemies and new-era techniques shield allies.
Ability | Description | MP Cost | Speed | Range | R-Vert | Effect | E-Vert | JP Cost |
---|---|---|---|---|---|---|---|---|
Guard Stance | Shout warning and ready for incoming attacks. Add: Defending Only Hits Allies |
4 | Now | Self | Self | 3 | 3 | 100 |
Sacrifice | Surrender 1/5th HP to heal allies by double that. Element: Holy Only Hits Allies |
8 | Now | Self | Self | 3 | 3 | 200 |
Invigorate | Empower the target's body and mind. Element: Holy Add: Reraise |
12 | Now | 3 | All | 1 | N/A | 300 |
Break Magic | Destroy the target's magic reserve. Element: Weapon's Damage: 50% MP |
0 | Now | Weapon's | Weapon's | Weapon's | N/A | 200 |
Break Shield | Destroy the target's equipped shield. Element: Weapon's |
0 | Now | Weapon's | Weapon's | Weapon's | N/A | 300 |
Break Headgear | Destroy the target's equipped headgear. Element: Weapon's |
0 | Now | Weapon's | Weapon's | Weapon's | N/A | 400 |
Break Bodyarmor | Destroy the target's equipped bodyarmor. Element: Weapon's |
0 | Now | Weapon's | Weaopn's | Weapon's | N/A | 500 |
Reaction Abilities[]
Ability | Description | JP Needed |
---|---|---|
Brave Up | Increase brave when damaged. Trigger: Physical Attack |
200 |
Support Abilities[]
Ability | Description | JP Needed |
---|---|---|
Equip Armor | Equip helmets and armor regardless of job. | 200 |
Equip Light Arms | Equip daggers, ninjato, and swords regardless of job. | 100 |
Equip Heavy Arms | Equip knight's swords, katanas, axes, and hammers regardless of job. | 100 |